A compact top-down action survival rite. A lone ruin warden wins through precise aim, nerve, and a warding light. Read the telegraphs, move or dash to dodge, break exactly three cursed seals, then enter the opened exit.
Tuning note: prototype values are unvalidated.
Study the ruins, then return with steady hands. P or Escape also resumes.
The opened path accepts the warden.
Press R to restart from a fresh rite.
The ruins take another warden.
Press R to restart from a fresh rite.